B_NIS Information Systems Design

University of Finance and Administration
Winter 2020
Extent and Intensity
2/0. 3 credit(s). Type of Completion: z (credit).
Guaranteed by
doc. Ing. Stanislava Mildeová, CSc.
Department of Computer Science and Mathematics – Departments – University of Finance and Administration
Contact Person: Ivana Plačková
Prerequisites
The course has no specific entry requirements.
Course Enrolment Limitations
The course is offered to students of any study field.
Course objectives
The course introduces the concepts of data, information, knowledge. By identifying the information needs of the user (manager) and the analysis and synthesis of a problem / a system develops students' ability to propose an adequate information system. Active mastering of the course content is realized through a case study of a model draft of management game.
Learning outcomes
Upon successful completion of this course, students will be able to: • work with concepts of data, information, knowledge, • identify information needs, • perform systems analysis and synthesis, • design information and knowledge support of processes in an organization.
Syllabus
  • 1.data, information, knowledge 2.information need of a user (manager) 3.methods of analysis/interpretation of information 4.Information and Communication Technologies 5.analysis and synthesis of a problem/a system 6.mental and knowledge maps 7.model, formal model 8.context and data flow diagram 9.system, information system 10.design of the information system, preliminary study of a system 11.case study of a management game model 12.grafical user interface
Literature
    required literature
  • BUCHALCEVOVÁ, Alena. Zlepšování procesů při budování informačních systémů. Praha: Oeconomica, nakladatelství VŠE, 2018. ISBN 978-80-245-2235-7.
  • MILDEOVÁ, S.: Systémy pro podporu rozhodování: cvičebnice. Praha: Oeconomica, 2009. ISBN 978-80-245-1631-8.
    recommended literature
  • CHLAPEK, Dušan, ŘEPA, Václav, STANOVSKÁ, Iva. Analýza a návrh Informačních Systémů. 1. vyd. Praha : Oeconomica, 2011. ISBN 978-80-245-1782-7.
  • GAMASUTRA. The Art and Business of Making Games. 2019. https://www.gamasutra.com/
  • TÖPFER, Pavel. Algoritmy a programovací techniky, 2. vyd. Praha: Prométheus, 2007. ISBN 978-80-7196-350-9.
Teaching methods
The course combines traditional methods of academic teaching and innovative methods of creative and experiential learning: Conventional teaching methods lecturing, briefing Activating methods discussion, heuristic methods, situational methods of and staging methods, business games complex methods group and cooperative learning, individualized learning, critical and systems thinking, brainstorming, collaborating in teams, computer-assisted simulation modeling and experimentation
Assessment methods
Lectures in full-time study. Managed consultations and tutorials in part-time study. Course completion: Credit Credit will be given for correctly solved the case study.
Language of instruction
Czech
Further comments (probably available only in Czech)
The course can also be completed outside the examination period.
Information on the extent and intensity of the course: 6 hodin KS/semestr.
The course is also listed under the following terms Winter 2015, Winter 2016, Winter 2017, Winter 2018, Winter 2019, Winter 2021, Winter 2022, Winter 2023.
  • Enrolment Statistics (Winter 2020, recent)
  • Permalink: https://is.vsfs.cz/course/vsfs/winter2020/B_NIS